Graphviz  2.41.20171026.1811
visibility.c
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1 /* $Id$ $Revision$ */
2 /* vim:set shiftwidth=4 ts=8: */
3 
4 /*************************************************************************
5  * Copyright (c) 2011 AT&T Intellectual Property
6  * All rights reserved. This program and the accompanying materials
7  * are made available under the terms of the Eclipse Public License v1.0
8  * which accompanies this distribution, and is available at
9  * http://www.eclipse.org/legal/epl-v10.html
10  *
11  * Contributors: See CVS logs. Details at http://www.graphviz.org/
12  *************************************************************************/
13 
14 
15 #include "vis.h"
16 
17 #ifdef DMALLOC
18 #include "dmalloc.h"
19 #endif
20 
21  /* TRANSPARENT means router sees past colinear obstacles */
22 #ifdef TRANSPARENT
23 #define INTERSECT(a,b,c,d,e) intersect1((a),(b),(c),(d),(e))
24 #else
25 #define INTERSECT(a,b,c,d,e) intersect((a),(b),(c),(d))
26 #endif
27 
28 /* allocArray:
29  * Allocate a VxV array of COORD values.
30  * (array2 is a pointer to an array of pointers; the array is
31  * accessed in row-major order.)
32  * The values in the array are initialized to 0.
33  * Add extra rows.
34  */
35 static array2 allocArray(int V, int extra)
36 {
37  int i;
38  array2 arr;
39  COORD *p;
40 
41  arr = (COORD **) malloc((V + extra) * sizeof(COORD *));
42  p = (COORD *) calloc(V * V, sizeof(COORD));
43  for (i = 0; i < V; i++) {
44  arr[i] = p;
45  p += V;
46  }
47  for (i = V; i < V + extra; i++)
48  arr[i] = (COORD *) 0;
49 
50  return arr;
51 }
52 
53 /* area2:
54  * Returns twice the area of triangle abc.
55  */
57 {
58  return ((a.y - b.y) * (c.x - b.x) - (c.y - b.y) * (a.x - b.x));
59 }
60 
61 /* wind:
62  * Returns 1, 0, -1 if the points abc are counterclockwise,
63  * collinear, or clockwise.
64  */
66 {
67  COORD w;
68 
69  w = ((a.y - b.y) * (c.x - b.x) - (c.y - b.y) * (a.x - b.x));
70  /* need to allow for small math errors. seen with "gcc -O2 -mcpu=i686 -ffast-math" */
71  return (w > .0001) ? 1 : ((w < -.0001) ? -1 : 0);
72 }
73 
74 #if 0 /* NOT USED */
75 /* open_intersect:
76  * Returns true iff segment ab intersects segment cd.
77  * NB: segments are considered open sets
78  */
79 static int open_intersect(Ppoint_t a, Ppoint_t b, Ppoint_t c, Ppoint_t d)
80 {
81  return (((area2(a, b, c) > 0 && area2(a, b, d) < 0) ||
82  (area2(a, b, c) < 0 && area2(a, b, d) > 0))
83  &&
84  ((area2(c, d, a) > 0 && area2(c, d, b) < 0) ||
85  (area2(c, d, a) < 0 && area2(c, d, b) > 0)));
86 }
87 #endif
88 
89 /* inBetween:
90  * Return true if c is in (a,b), assuming a,b,c are collinear.
91  */
93 {
94  if (a.x != b.x) /* not vertical */
95  return (((a.x < c.x) && (c.x < b.x))
96  || ((b.x < c.x) && (c.x < a.x)));
97  else
98  return (((a.y < c.y) && (c.y < b.y))
99  || ((b.y < c.y) && (c.y < a.y)));
100 }
101 
102  /* TRANSPARENT means router sees past colinear obstacles */
103 #ifdef TRANSPARENT
104 /* intersect1:
105  * Returns true if the polygon segment [q,n) blocks a and b from seeing
106  * each other.
107  * More specifically, returns true iff the two segments intersect as open
108  * sets, or if q lies on (a,b) and either n and p lie on
109  * different sides of (a,b), i.e., wind(a,b,n)*wind(a,b,p) < 0, or the polygon
110  * makes a left turn at q, i.e., wind(p,q,n) > 0.
111  *
112  * We are assuming the p,q,n are three consecutive vertices of a barrier
113  * polygon with the polygon interior to the right of p-q-n.
114  *
115  * Note that given the constraints of our problem, we could probably
116  * simplify this code even more. For example, if abq are collinear, but
117  * q is not in (a,b), we could return false since n will not be in (a,b)
118  * nor will the (a,b) intersect (q,n).
119  *
120  * Also note that we are computing w_abq twice in a tour of a polygon,
121  * once for each edge of which it is a vertex.
122  */
123 static int intersect1(Ppoint_t a, Ppoint_t b, Ppoint_t q, Ppoint_t n,
124  Ppoint_t p)
125 {
126  int w_abq;
127  int w_abn;
128  int w_qna;
129  int w_qnb;
130 
131  w_abq = wind(a, b, q);
132  w_abn = wind(a, b, n);
133 
134  /* If q lies on (a,b),... */
135  if ((w_abq == 0) && inBetween(a, b, q)) {
136  return ((w_abn * wind(a, b, p) < 0) || (wind(p, q, n) > 0));
137  } else {
138  w_qna = wind(q, n, a);
139  w_qnb = wind(q, n, b);
140  /* True if q and n are on opposite sides of ab,
141  * and a and b are on opposite sides of qn.
142  */
143  return (((w_abq * w_abn) < 0) && ((w_qna * w_qnb) < 0));
144  }
145 }
146 #else
147 
148 /* intersect:
149  * Returns true if the segment [c,d] blocks a and b from seeing each other.
150  * More specifically, returns true iff c or d lies on (a,b) or the two
151  * segments intersect as open sets.
152  */
154 {
155  int a_abc;
156  int a_abd;
157  int a_cda;
158  int a_cdb;
159 
160  a_abc = wind(a, b, c);
161  if ((a_abc == 0) && inBetween(a, b, c)) {
162  return 1;
163  }
164  a_abd = wind(a, b, d);
165  if ((a_abd == 0) && inBetween(a, b, d)) {
166  return 1;
167  }
168  a_cda = wind(c, d, a);
169  a_cdb = wind(c, d, b);
170 
171  /* True if c and d are on opposite sides of ab,
172  * and a and b are on opposite sides of cd.
173  */
174  return (((a_abc * a_abd) < 0) && ((a_cda * a_cdb) < 0));
175 }
176 #endif
177 
178 /* in_cone:
179  * Returns true iff point b is in the cone a0,a1,a2
180  * NB: the cone is considered a closed set
181  */
182 static int in_cone(Ppoint_t a0, Ppoint_t a1, Ppoint_t a2, Ppoint_t b)
183 {
184  int m = wind(b, a0, a1);
185  int p = wind(b, a1, a2);
186 
187  if (wind(a0, a1, a2) > 0)
188  return (m >= 0 && p >= 0); /* convex at a */
189  else
190  return (m >= 0 || p >= 0); /* reflex at a */
191 }
192 
193 #if 0 /* NOT USED */
194 /* in_open_cone:
195  * Returns true iff point b is in the cone a0,a1,a2
196  * NB: the cone is considered an open set
197  */
198 static int in_open_cone(Ppoint_t a0, Ppoint_t a1, Ppoint_t a2, Ppoint_t b)
199 {
200  int m = wind(b, a0, a1);
201  int p = wind(b, a1, a2);
202 
203  if (wind(a0, a1, a2) >= 0)
204  return (m > 0 && p > 0); /* convex at a */
205  else
206  return (m > 0 || p > 0); /* reflex at a */
207 }
208 #endif
209 
210 /* dist2:
211  * Returns the square of the distance between points a and b.
212  */
214 {
215  COORD delx = a.x - b.x;
216  COORD dely = a.y - b.y;
217 
218  return (delx * delx + dely * dely);
219 }
220 
221 /* dist:
222  * Returns the distance between points a and b.
223  */
224 static COORD dist(Ppoint_t a, Ppoint_t b)
225 {
226  return sqrt(dist2(a, b));
227 }
228 
229 static int inCone(int i, int j, Ppoint_t pts[], int nextPt[], int prevPt[])
230 {
231  return in_cone(pts[prevPt[i]], pts[i], pts[nextPt[i]], pts[j]);
232 }
233 
234 /* clear:
235  * Return true if no polygon line segment non-trivially intersects
236  * the segment [pti,ptj], ignoring segments in [start,end).
237  */
238 static int clear(Ppoint_t pti, Ppoint_t ptj,
239  int start, int end,
240  int V, Ppoint_t pts[], int nextPt[], int prevPt[])
241 {
242  int k;
243 
244  for (k = 0; k < start; k++) {
245  if (INTERSECT(pti, ptj, pts[k], pts[nextPt[k]], pts[prevPt[k]]))
246  return 0;
247  }
248  for (k = end; k < V; k++) {
249  if (INTERSECT(pti, ptj, pts[k], pts[nextPt[k]], pts[prevPt[k]]))
250  return 0;
251  }
252  return 1;
253 }
254 
255 /* compVis:
256  * Compute visibility graph of vertices of polygons.
257  * Only do polygons from index startp to end.
258  * If two nodes cannot see each other, the matrix entry is 0.
259  * If two nodes can see each other, the matrix entry is the distance
260  * between them.
261  */
262 static void compVis(vconfig_t * conf, int start)
263 {
264  int V = conf->N;
265  Ppoint_t *pts = conf->P;
266  int *nextPt = conf->next;
267  int *prevPt = conf->prev;
268  array2 wadj = conf->vis;
269  int j, i, previ;
270  COORD d;
271 
272  for (i = start; i < V; i++) {
273  /* add edge between i and previ.
274  * Note that this works for the cases of polygons of 1 and 2
275  * vertices, though needless work is done.
276  */
277  previ = prevPt[i];
278  d = dist(pts[i], pts[previ]);
279  wadj[i][previ] = d;
280  wadj[previ][i] = d;
281 
282  /* Check remaining, earlier vertices */
283  if (previ == i - 1)
284  j = i - 2;
285  else
286  j = i - 1;
287  for (; j >= 0; j--) {
288  if (inCone(i, j, pts, nextPt, prevPt) &&
289  inCone(j, i, pts, nextPt, prevPt) &&
290  clear(pts[i], pts[j], V, V, V, pts, nextPt, prevPt)) {
291  /* if i and j see each other, add edge */
292  d = dist(pts[i], pts[j]);
293  wadj[i][j] = d;
294  wadj[j][i] = d;
295  }
296  }
297  }
298 }
299 
300 /* visibility:
301  * Given a vconfig_t conf, representing polygonal barriers,
302  * compute the visibility graph of the vertices of conf.
303  * The graph is stored in conf->vis.
304  */
305 void visibility(vconfig_t * conf)
306 {
307  conf->vis = allocArray(conf->N, 2);
308  compVis(conf, 0);
309 }
310 
311 /* polyhit:
312  * Given a vconfig_t conf, as above, and a point,
313  * return the index of the polygon that contains
314  * the point, or else POLYID_NONE.
315  */
316 static int polyhit(vconfig_t * conf, Ppoint_t p)
317 {
318  int i;
319  Ppoly_t poly;
320 
321  for (i = 0; i < conf->Npoly; i++) {
322  poly.ps = &(conf->P[conf->start[i]]);
323  poly.pn = conf->start[i + 1] - conf->start[i];
324  if (in_poly(poly, p))
325  return i;
326  }
327  return POLYID_NONE;
328 }
329 
330 /* ptVis:
331  * Given a vconfig_t conf, representing polygonal barriers,
332  * and a point within one of the polygons, compute the point's
333  * visibility vector relative to the vertices of the remaining
334  * polygons, i.e., pretend the argument polygon is invisible.
335  *
336  * If pp is NIL, ptVis computes the visibility vector for p
337  * relative to all barrier vertices.
338  */
339 COORD *ptVis(vconfig_t * conf, int pp, Ppoint_t p)
340 {
341  int V = conf->N;
342  Ppoint_t *pts = conf->P;
343  int *nextPt = conf->next;
344  int *prevPt = conf->prev;
345  int k;
346  int start, end;
347  COORD *vadj;
348  Ppoint_t pk;
349  COORD d;
350 
351  vadj = (COORD *) malloc((V + 2) * sizeof(COORD));
352 
353 
354  if (pp == POLYID_UNKNOWN)
355  pp = polyhit(conf, p);
356  if (pp >= 0) {
357  start = conf->start[pp];
358  end = conf->start[pp + 1];
359  } else {
360  start = V;
361  end = V;
362  }
363 
364  for (k = 0; k < start; k++) {
365  pk = pts[k];
366  if (in_cone(pts[prevPt[k]], pk, pts[nextPt[k]], p) &&
367  clear(p, pk, start, end, V, pts, nextPt, prevPt)) {
368  /* if p and pk see each other, add edge */
369  d = dist(p, pk);
370  vadj[k] = d;
371  } else
372  vadj[k] = 0;
373  }
374 
375  for (k = start; k < end; k++)
376  vadj[k] = 0;
377 
378  for (k = end; k < V; k++) {
379  pk = pts[k];
380  if (in_cone(pts[prevPt[k]], pk, pts[nextPt[k]], p) &&
381  clear(p, pk, start, end, V, pts, nextPt, prevPt)) {
382  /* if p and pk see each other, add edge */
383  d = dist(p, pk);
384  vadj[k] = d;
385  } else
386  vadj[k] = 0;
387  }
388  vadj[V] = 0;
389  vadj[V + 1] = 0;
390 
391  return vadj;
392 
393 }
394 
395 /* directVis:
396  * Given two points, return true if the points can directly see each other.
397  * If a point is associated with a polygon, the edges of the polygon
398  * are ignored when checking visibility.
399  */
400 int directVis(Ppoint_t p, int pp, Ppoint_t q, int qp, vconfig_t * conf)
401 {
402  int V = conf->N;
403  Ppoint_t *pts = conf->P;
404  int *nextPt = conf->next;
405  /* int* prevPt = conf->prev; */
406  int k;
407  int s1, e1;
408  int s2, e2;
409 
410  if (pp < 0) {
411  s1 = 0;
412  e1 = 0;
413  if (qp < 0) {
414  s2 = 0;
415  e2 = 0;
416  } else {
417  s2 = conf->start[qp];
418  e2 = conf->start[qp + 1];
419  }
420  } else if (qp < 0) {
421  s1 = 0;
422  e1 = 0;
423  s2 = conf->start[pp];
424  e2 = conf->start[pp + 1];
425  } else if (pp <= qp) {
426  s1 = conf->start[pp];
427  e1 = conf->start[pp + 1];
428  s2 = conf->start[qp];
429  e2 = conf->start[qp + 1];
430  } else {
431  s1 = conf->start[qp];
432  e1 = conf->start[qp + 1];
433  s2 = conf->start[pp];
434  e2 = conf->start[pp + 1];
435  }
436 
437  for (k = 0; k < s1; k++) {
438  if (INTERSECT(p, q, pts[k], pts[nextPt[k]], pts[prevPt[k]]))
439  return 0;
440  }
441  for (k = e1; k < s2; k++) {
442  if (INTERSECT(p, q, pts[k], pts[nextPt[k]], pts[prevPt[k]]))
443  return 0;
444  }
445  for (k = e2; k < V; k++) {
446  if (INTERSECT(p, q, pts[k], pts[nextPt[k]], pts[prevPt[k]]))
447  return 0;
448  }
449  return 1;
450 }
void s1(graph_t *, node_t *)
Definition: stuff.c:686
COORD * ptVis(vconfig_t *, int, Ppoint_t)
Definition: visibility.c:339
#define POLYID_UNKNOWN
Definition: vispath.h:48
array2 vis
Definition: vis.h:47
int pn
Definition: pathgeom.h:36
int * prev
Definition: vis.h:44
int Npoly
Definition: vis.h:39
int * start
Definition: vis.h:42
Ppoint_t * P
Definition: vis.h:41
double x
Definition: pathgeom.h:27
double COORD
Definition: pathutil.h:41
COORD area2(Ppoint_t, Ppoint_t, Ppoint_t)
Definition: visibility.c:56
void visibility(vconfig_t *)
Definition: visibility.c:305
int intersect(Ppoint_t a, Ppoint_t b, Ppoint_t c, Ppoint_t d)
Definition: visibility.c:153
#define INTERSECT(a, b, c, d, e)
Definition: visibility.c:25
int directVis(Ppoint_t, int, Ppoint_t, int, vconfig_t *)
Definition: visibility.c:400
int N
Definition: vis.h:40
COORD ** array2
Definition: vis.h:29
int in_poly(Ppoly_t argpoly, Ppoint_t q)
Definition: inpoly.c:29
COORD dist2(Ppoint_t, Ppoint_t)
Definition: visibility.c:213
int wind(Ppoint_t a, Ppoint_t b, Ppoint_t c)
Definition: visibility.c:65
Ppoint_t * ps
Definition: pathgeom.h:35
#define POLYID_NONE
Definition: vispath.h:47
Definition: pathgeom.h:26
double y
Definition: pathgeom.h:27
double dist(Site *s, Site *t)
Definition: site.c:41
int * next
Definition: vis.h:43
Definition: vis.h:38
int inBetween(Ppoint_t a, Ppoint_t b, Ppoint_t c)
Definition: visibility.c:92